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Like soccer, robot-soccer has well-defined game rules. The FIRA Cup event is organized into several categories, including the Micro-Robot Soccer Tournament (MiroSot), the Simulated Robot Soccer Tournament (SimuroSot) and the Humanoid Robot Soccer Tournament (HuroSot). These games are played under the watchful eyes of a human referee and the participants who are the robot players’ managers and trainers.
In MiroSot, participants need to devise good strategies using artificial intelligence (AI) techniques, and develop sharp sensing and precise real-time control for the physical robot-soccer players. These basic capabilities are needed for the robot-soccer players to cooperate and coordinate autonomously (i.e., with “human hands-off”), and are crucial to winning the game against an opponent team.
As many who have witnessed a MiroSot game will testify, the excitement always runs high especially when two strong robot-soccer teams meet. During the match, the robot players autonomously tackle many unfamiliar situations that arise due to the different strategies, hardware and control software technologies employed in the opponent robot players. Like in a FIFA World Cup soccer match, no one knows for sure which team will win until the final whistle.
In SimuroSot, the game is played on a computer between two teams. With no physical robot involved, the game is decidedly one of complex strategy development using advanced AI techniques.
In HuroSot, a robot player is more human-like in that it has two legs, hence the term humanoid. Given the current state of the art, the participants are only expected to endow their humanoid robot with, for instance, the ability to walk steadily, avoid obstacles simulating stationary opponent players and take penalty shots, all under the remote guidance of its human trainer.
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